Troika
Reality Is Not Always Probable, 2021
6,768 colored dice, 10 mm
89 x 63 x 4 cm
35 1/8 x 24 3/4 x 1 5/8 inches
35 1/8 x 24 3/4 x 1 5/8 inches
Copyright The Artist
Photo: Dirk Tacke
Weitere Abbildungen
Reality is Not Always Probable (2021) is a wall object with a lopsided wave-shaped pattern, a result of thousands of white of colored dice, upon and beside one another. Based...
Reality is Not Always Probable (2021) is a wall object with a lopsided wave-shaped pattern, a result of thousands of white of colored dice, upon and beside one another. Based on Troika's interest in the relationship between chance and control, the work represents the materialization of a computer simulation. The algorithm, which is based on the model of the cellular automaton, generates random systems, the starting point of which is determined by Troika. The order of dice in each row determines that of the next, creating complex sequences that are based on the binary principle of color and non-color. Troika's dice works refer to the historical use of dice as a means of determining fate, chance and luck. The roll of the dice is based in the laws of probability to which the process of the algorithm runs contrary. It is autonomous and can exist independently to everyday life, while reality itself is increasingly influenced by computer-based systems. The work clarifies Troika's investigations into showing how new technologies permeate physical reality and individual perception.